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VSFX 448 - Week 2-3

  • Nico Ramirez
  • Apr 11, 2023
  • 1 min read

Texturing progress is coming along.

Lighting will Be completed after texturing.



The wall and Floor Textures are from Quixel in Unreal but it took a bit of messing around to get the UV tiling right.



The rooms in Old Scottish castles have both wood and stone typically wood floors and ceilings but stone walls.





Below is an example of some of the texture maps I used for a portion of the bed and candleholders. They were created using Substance Painter.


RIGHT BED SUPPORT PILLAR

BASE COLOR

ROUGHNESS

NORMAL



CANDLE HOLDER BASE COLOR

(Used Green to give an aging brass effect)

ROUGHNESS

HEIGHT



 
 
 

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